Young Adult Science Fiction and Fantasy:
The day Eden met Ryan changed her world forever. Actually, not just her world. Ryan has time traveled from the future to save the world. In a few weeks, Eden’s best friend Connor will discover a new planet—one where human life is possible. The discovery will make him famous. It will also ruin the world as we know it. When Ryan asks Eden for help, she must choose between saving the world and saving her best friend’s greatest achievement. And a crush on Ryan complicates things more than she could have imagined. Because Connor is due to make the discovery after the girl he loves breaks his heart. That girl is Eden.
Grounded in a realistic teen world with fascinating sci-fi elements, After Eden is a heart-pounding love triangle that’s perfect for dystopian fans looking for something new to devour.
The explosive finale to Marie Lu’s New York Times bestselling LEGEND trilogy—perfect for fans of THE HUNGER GAMES and DIVERGENT!
He is a Legend.
She is a Prodigy.
Who will be Champion?
June and Day have sacrificed so much for the people of the Republic—and each other—and now their country is on the brink of a new existence. June is back in the good graces of the Republic, working within the government’s elite circles as Princeps Elect while Day has been assigned a high level military position. But neither could have predicted the circumstances that will reunite them once again. Just when a peace treaty is imminent, a plague outbreak causes panic in the Colonies, and war threatens the Republic’s border cities. This new strain of plague is deadlier than ever, and June is the only one who knows the key to her country’s defense. But saving the lives of thousands will mean asking the one she loves to give up everything he has. With heart-pounding action and suspense, Marie Lu’s bestselling trilogy draws to a stunning conclusion.
Kai and Ginny grew up together–best friends since they could toddle around their building’s rooftop rose garden. Now they’re seventeen, and their relationship has developed into something sweeter, complete with stolen kisses and plans to someday run away together.
But one night, Kai disappears with a mysterious stranger named Mora–a beautiful girl with a dark past and a heart of ice. Refusing to be cast aside, Ginny goes after them and is thrust into a world she never imagined, one filled with monsters and thieves and the idea that love is not enough.
If Ginny and Kai survive the journey, will she still be the girl he loved–and moreover, will she still be the girl who loved him?
Jackson Pearce, author of the acclaimed Sisters Red and Fathomless, has returned with a unique vision of Hans Christian Andersen’s “The Snow Queen,” one about power and redemption, failure and hope, and the true meaning of strength.
Jack and his friends are in a race against time to save the remaining inhabitants of a postapocalyptic London from a nuclear bomb.
Two years after London is struck by a devastating terrorist attack, it is cut off from the rest of the world, protected by a large force of soldiers (known as Choppers) while the rest of Britain believe that their ex-capital is a toxic, uninhabited wasteland. But that’s not true. Jack and his friends know that the truth is very different–and incredible: the few remaining survivors in London are changing; developing strange, fantastic powers; evolving. And the Chopper force guarding London is treating the ruined city as its own experimental ground.
Now, Jack’s powers are growing. His friend Lucy-Anne’s powers are developing too, and Nomad–that mysterious woman who started it all–is close by. But the Choppers have initiated their final safeguard–a huge nuclear bomb that will wipe out London, and everyone still within its boundaries. Jack and his friends must spread the news of the bomb and save everyone they can. Before that can happen, Jack must face his father, the deadly Reaper, in their final showdown.
Does one need four fully grown foxgloves for decorating a dinner table for six guests? Or is it six foxgloves to kill four fully grown guests?
Sophronia’s first year at Mademoiselle Geraldine’s Finishing Academy for Young Ladies of Quality has certainly been rousing! For one thing, finishing school is training her to be a spy–won’t Mumsy be surprised? Furthermore, Sophronia got mixed up in an intrigue over a stolen device and had a cheese pie thrown at her in a most horrid display of poor manners.
Now, as she sneaks around the dirigible school, eavesdropping on the teachers’ quarters and making clandestine climbs to the ship’s boiler room, she learns that there may be more to a field trip to London than is apparent at first. A conspiracy is afoot–one with dire implications for both supernaturals and humans. Sophronia must rely on her training to discover who is behind the dangerous plot-and survive the London Season with a full dance card.
In this sequel to New York Times bestselling Etiquette & Espionage, class is back in session with more petticoats and poison, tea trays and treason. Gail’s distinctive voice, signature humor, and lush steampunk setting are sure to be the height of fashion this season.
While Morganville, Texas, is often a troubled town, Claire Danvers and her friends are looking forward to coming home. But the Morganville they return to isn’t the one they know; it’s become a different place—a deadly one…
Something drastic has happened in Morganville while Claire and her friends were away. The town looks cleaner and happier than they’ve ever seen it before, but when their incoming group is arrested and separated—vampires from humans—they realize that the changes definitely aren’t for the better.
It seems that an organization called the Daylight Foundation has offered the population of Morganville something they’ve never had: hope of a vampire-free future. And while it sounds like salvation—even for the vampires themselves—the truth is far more sinister and deadly.
Now, Claire, Shane and Eve need to find a way to break their friends out of Daylighter custody, before the vampires of Morganville meet their untimely end…
Merciful Truth and her brother, Gospel, have just pulled their dead mother into the kitchen and stowed her under the table. It was a long illness, and they wanted to bury her—they did—but it’s far too cold outside, and they know they won’t be able to dig into the frozen ground. The Minister who lives with them, who preaches through his animal form, doesn’t make them feel any better about what they’ve done. Merciful calms her guilty feelings but only until, from the other room, she hears a voice she thought she’d never hear again. It’s her mother’s voice, and it’s singing a lullaby. . . .
Engines of the Broken World is a chilling young adult novel from Jason Vanhee.
Abisina is ready to assume the role of Keeper that has been her destiny, leading the future of the Watersmeet community. But the survival of the land depends on the north and south—the centaurs, dwarves, fairies, humans, and fauns—joining together to confront a gathering evil. The rift that opened in the Mountains Eternal has continued to spew forth terrible creatures: überwolves, leviathan-birds, minotaurs. Abisina knows that the most challenging creature of all has arrived—though what shape it will take is still a mystery. She sets out to bring the folk together to confront this unknown evil, but the land has never been more divided. As she faces hostile centaurs, ambitious fairies, the destruction of the only home she’s ever known, and separation from those who love her, Abisina doubts if she has the strength to be the leader that everyone needs. Even the power of the Keeper’s necklace doesn’t seem to be enough—and when that is taken from her, she’s left on the brink of hopelessness. Can Abisina’s faith in the power of love, acceptance, and unity that she’s learned from her friends and family survive this final test?
The Elysium Chronicles, J.A. Souders’ riveting SF series for teens which began with the psychological thriller Renegade, continues in Revelations.
Six weeks after her arrival on the Surface, Evelyn Winters is no closer to unlocking the memories lost in her subconscious than she was when she first came. Isolated in a strange new society, Evie has only Gavin Hunter to remind her of who she once was.
But even with a clean slate, it’s easy to see that Evie doesn’t fit in on the Surface. And as her differences make her feel more and more alone, she can’t help but yearn for that place she doesn’t remember: the isolated city hidden in the depths of the ocean. Elysium. Home.
But she can’t exactly tell Gavin what she’s feeling. Not when he’s the one who helped her escape Elysium in the first place, and has the scars to prove it. Though the doctors say otherwise, Gavin believes that Evie just needs time. And if her memories don’t come back, well, maybe she’s better off not remembering her past.
But the decision may be out of their hands when Evie’s ever-elusive memories begin to collide with reality. People and images from her past appear in the most unlikely places, haunting her, provoking her…and making her seem not only strange but dangerous.
Evie and Gavin can’t wait around for her memories to return. They’ll have to journey across the Outlands of the Surface to find help, and in the end, their search may just lead them back to the place it all started…
After hundreds of years without a true king, the desert land of Nezza is in danger of falling under the rule of a ruthless lord advised by an evil wizard with dark intentions. A desperate cry for help brings Alexander Taylor to this perilous land and sets events in motion that will require him to rescue an old friend from and impenetrable dungeon. Once in Nezza, Alex meets a new band of adventurers and joins them in their quest to find young Prince Rallian the man destined to become the rightful king of Nezza. In their path lies a deadly sand monster, a wise and insightful oracle, a massive army of illusions, and a host of lords and leaders ready to fight for and against the king of their land.
From author Andrew Fukuda comes The Trap, the explosive finale to The Hunt trilogy—perfect for fans of The Hunger Games!
After barely escaping the Mission alive, Gene and Sissy face an impossible task: staying alive long enough to stop an entire world bent on their destruction. Bound on a train heading into the unknown with the surviving Mission girls, Gene, Sissy, David, and Epap must stick together and use everything they have to protect each other and their only hope: the cure that will turn the blood-thirsty creatures around them into humans again. Now that they know how to reverse the virus, Gene and Sissy have one final chance to save those they love and create a better life for themselves. But as they struggle to get there, Gene’s mission sets him on a crash course with Ashley June, his first love . . . and his deadliest enemy.
M. T. Anderson meets Cory Doctorow in this teen debut from #1 New York Times bestseller Sean Williams, who also coauthors the Troubletwisters series with Garth Nix.
When a coded note promises improvement—the chance to change your body any way you want, making it stronger, taller, more beautiful—Clair thinks it’s too good to be true, but her best friend, Libby, falls into a deadly trap.
With the help of the school freak and a mysterious stranger, Clair races against the clock and around the world to save Libby, even as every step draws her deeper into a deadly world of cover-ups and conspiracies.
Action and danger fuel this near-future tale of technology, identity, and the lengths one girl will go to save her best friend.
Well, technically, she eats their soul. But she totally promises to only go for people who deserve it. She’s special. It’s not her fault she enjoys it. She can’t help being a bad guy. Besides, what else can she do? Her mother was killed and it’s not like there are any other “soul-eaters” around to show her how to be different. That is, until the three men in suits show up.
They can do what she can do. They’re like her. Meda might finally have a chance to figure out what she is. The problem? They kind of want to kill her. Before they get the chance Meda is rescued by crusaders, members of an elite group dedicated to wiping out Meda’s kind. This is her chance! Play along with the “good guys” and she’ll finally figure out what, exactly, her ‘kind’ is.
Be careful what you wish for. Playing capture the flag with her mortal enemies, babysitting a teenage boy with a hero complex, and trying to keep one step ahead of a too-clever girl are bad enough. But the Hunger is gaining on her.
The more she learns, the worse it gets. And when Meda uncovers a shocking secret about her mother, her past, and her destiny… she may finally give into it.
The kingdom of Nerissette is finally at peace. After multiple battles, Queen Allie just might have the time to start building a relationship with the dragon next door, Winston, before her sixteenth birthday. But unrest is forming at the borders and soon she realizes that it’s not just the Fate Maker who wants to take her crown, but her aunt, Queen Bavasama.
When Bavasama sends her troops over the border into Nerissette on a campaign of mass destruction, Allie has to decide whether or not she’s willing to bring her battle-scarred country back to war. She can’t take the chance of letting more people die, or letting those she’s lost disappear from memory.
She must survive long enough to save her country and, in the end, decide what she will do when faced with a final, horrible series of choices.
The battle lines have been drawn. The people of Russalka turn upon one another in a ruthless and unwavering civil war even while their world sickens and the deep black ocean is stained red with their blood. As the young civilisation weakens, its vitality fuelling the opposing militaries at the cost of all else, the war drums beat louder and louder.
Katya Kuriakova knows it cannot last. Both sides are exhausted – it can only be a matter of days or weeks before they finally call a truce and negotiate. But the days and weeks pass, the death toll mounts, and still the enemy will not talk.
Then a figure from the tainted past returns to make her an offer she cannot lightly refuse – a plan to stop the war. But to do it she will have to turn her back on everything she has believed in, everything she has ever fought for, to make sacrifices greater even than laying down her own life. To save Russalka, she must become its greatest enemy.
Bestselling author Nicola Marsh brings her award-winning style and experience to the young adult universe with a witty, spirited, and action-packed teen fantasy, the first in the Solar Snatchers series.
When she least expects it, sixteen-year-old Holly Burton’s unremarkable life is shaken to the core. A vision of the mother Holly never knew leaves her questioning everything she believes.
Eager for answers, Holly enrolls at a boarding school for highly gifted students in Wolfebane, New Hampshire. But Holly’s complicated life worsens when she accidentally transports to a parallel existence where she’s confronted by a dark and ancient evil.
With the help of Joss, a sexy alpha warrior sworn to protect her, and her new BFF, the equally swoon-worthy Quinn, Holly faces her fears and an unlikely adversary in a showdown that is worse than anything she could’ve possibly imagined …
It’s a beautiful day for a war. As the mortal world slowly slips into chaos of the godly kind, Alexandria Andros must overcome a stunning defeat that has left her shaken and in doubt of their ability to end this war once and for all. And with all the obstacles between Alex and her happily-ever-after with the swoonworthy Aiden St. Delphi, they must now trust a deadly foe as they travel deep into the Underworld to release one of the most dangerous gods of all time. In the stunning, action-packed climax to the bestselling Covenant Series, Alex must face a terrible choice: the destruction of everything and everyone she holds dear… or the end of herself.
Adult Science Fiction and Fantasy:
Cassie Klyne, nineteen years old, lives in the United States in the year 2015—but it’s not our United States, and it’s not our 2015.
Cassie’s world has been at peace since the Great Armistice of 1918. There was no World War II, no Great Depression. Poverty is declining, prosperity is increasing everywhere; social instability is rare. But Cassie knows the world isn’t what it seems. Her parents were part of a group who gradually discovered the awful truth: that for decades—back to the dawn of radio communications—human progress has been interfered with, made more peaceful and benign, by an extraterrestrial entity. That by interfering with our communications, this entity has tweaked history in massive and subtle ways. That humanity is, for purposes unknown, being farmed.
Cassie’s parents were killed for this knowledge, along with most of the other members of their group. Since then, the survivors have scattered and gone into hiding. Cassie and her younger brother Thomas now live with her aunt Nerissa, who shares these dangerous secrets. Others live nearby. For eight years they have attempted to lead unexceptional lives in order to escape detection. The tactic has worked.
Until now. Because the killers are back. And they’re not human.
Number five in the Carerra military science fiction series that started with A Desert Called Peace. Miltary leader Carrera faces down a threat from progressive totalitarians and wins the freedom of his country on a frontier planet.
The Carrera saga continues with entry number five, and the sequel to Amazon Legion. Carrera. Relentless. Machiavellian. Without compunction. Victorious. Pity his enemies. Be thankful he is on the side of freedom from totalitarian domination.
On the colony planet of Terra Nova, soldier turned political leader Carrera has achieved his revenge, destroying those who killed his wife and children in a terrorist strike, and helping to establish a free country. But Carrera’s fight is not over.
War with the Tauran Union is inevitable. Carrera has been preparing his new country for this all-out conflict for years, intending to drive out the last vestige of foreign imperialism in Balboa, the Tauran Union Security Force. He doesn’t care that he’s outnumbered one hundred to one. He doesn’t care that the Taurans are one thousand times wealthier. A true Machiavellian, Carrera is convinced that gold cannot always find good soldiers, but that good soldiers can always find gold. After all, his good soldiers have already found quite a bit. Moreover, he’s been preparing for the war he intends to start and fight on his own terms, while the TU has been preparing for a progressive fantasy.
But then his own government calls a halt even as the commander of the United Earth Peace Fleet, High Admiral Marguerite Wallenstein, injects a dose of realism and spine into the Tauran Union. Any other government, giving similar orders, Carrera would overthrow without hesitation. But this is his own creation; he must follow these orders.
But the Taurans are provoking Balboa mercilessly, and Carrera knows that sooner or later, he must fight—only now the task will be more difficult and more bloody. No matter. When that time comes, Carerra knows he will do whatever it takes to win. He is, after all, Carrera.
Praised as “not only a gifted storyteller but also a master of speculative fiction” (Library Journal), bestselling author Stephen Baxter brings his epic Northland trilogy to a close as a once-thriving civilization faces winter without end….
Many generations ago, the Wall was built to hold back the sea. A simple dam, it grew into a vast linear city, home to scholars, builders, and merchants. Northland’s prosperity survived wars and unrest—and brought the whole of Europe together.
But now darkness is falling. Days grow shorter, temperatures colder, and in the wake of long winters come famine, destruction, and terror. As a mass exodus to warmer climes threatens to fracture Northland, one man believes he can outwit the cold, and even salvage some scraps of the great civilization—before interminable gloom settles over the land; before the fires of war lay waste to an empire; before the ice comes….
Frank Schätzing’s The Swarm was an international science-fiction blockbuster, winner of the Köln Literatur Prize, the Corine Prize, and the German Science Fiction Prize. Limit is his most ambitious work to-date—a multilayered thriller that balances astonishing scientific, historical, and technical detail. Against this backdrop, Schätzing convincingly realizes a possible near future when humankind’s ingenuity may become the greatest risk to its continued existence.
In 2025, entrepreneur Julian Orley opens the first-ever hotel on the moon. But Orley Enterprises deals in more than space tourism—it also operates the world’s only space elevator, which in addition to allowing the very wealthy to play tennis on the lunar surface connects Earth with the moon and enables the transportation of helium-3, the fuel of the future, back to the planet. Julian has invited twenty-one of the world’s richest and most powerful individuals to sample his brand-new lunar accommodation, hoping to secure the finances for a second elevator.
On Earth, meanwhile, cybercop Owen Jericho is sent to Shanghai to find a young female hacker known as Yoyo, who’s been on the run since acquiring access to information that someone seems quite determined to keep quiet. As Jericho closes in on the girl and the conspiracy swirling around her, he finds mounting evidence that connects her to Julian Orley as well as to the entrepreneur’s many competitors and enemies. Soon, the detective realizes that the lunar junket to Orley’s hotel is in real and immediate danger.
Masks, the first novel in a mesmerizing new fantasy series, draws readers into a world in which cataclysmic events have left the Autarchy of Aygrima—the one land blessed with magical resources—cut off from its former trading partners across the waters, not knowing if any of those distant peoples still live. Yet under the rule of the Autarch, Aygrima survives. And thanks to the creation of the Masks and the vigilance of the Autarch’s Watchers, no one can threaten the security of the empire.
In Aygrima, magic is a Gift possessed from birth by a very small percentage of the population, with the Autarch himself the most powerful magic worker of all. Only the long-vanquished Lady of Pain and Fire had been able to challenge his rule.
At the age of fifteen, citizens are recognized as adults and must don the spell-infused Masks—which denote both status and profession—whenever they are in public. To maintain the secure rule of the kingdom, the Masks are magically crafted to reveal any treasonous thoughts or actions. And once such betrayals are exposed, the Watchers are there to enforce the law.
Mara Holdfast, daughter of the Autarch’s Master Maskmaker, is fast approaching her fifteenth birthday and her all-important Masking ceremony. Her father himself has been working behind closed doors to create Mara’s Mask. Once the ceremony is done, she will take her place as an adult, and Gifted with the same magical abilities as her father, she will also claim her rightful place as his apprentice.
But on the day of her Masking something goes horribly wrong, and instead of celebrating, Mara is torn away from her parents, imprisoned, and consigned to a wagon bound for the mines. Is it because she didn’t turn the unMasked boy she discovered over to the Night Watchers? Or is it because she’s lied about her Gift, claiming she can only see one color of magic, when in truth she can see them all, just as she could when she was a young child?
Whatever the reason, her Mask has labeled her a traitor and now she has lost everything, doomed to slavery in the mines until she dies. And not even her Gift can show Mara the future that awaits her—a future that may see her freed to aid a rebel cause, forced to become a puppet of the Autarch, or transformed into a force as dangerous to her world as the legendary Lady of Pain and Fire.
Master storyteller Sharon Shinn created the thrilling and enchanting world of Welce in her acclaimed novel Troubled Waters. Return with her to that elemental universe in this tale of secrecy, romance, and a battle for power…
Josetta is a princess of one of the Five Families. But she is far from the throne, so she is free to spend her days working in the poorest sections of the city.
Rafe Adova, an outcast since he was born, lives the life of a career gambler in those slums. He has no ambition other than cheating at the card tables—until the night he decides to help a girl named Corene, who looks like she’s stumbled into the wrong bar.
She, too, is a princess—sister to Josetta, who finds her with Rafe. He fascinates her. Josetta has never encountered anyone like him—someone seemingly devoid of elemental blessings.
He is drawn to her, though he thinks they are unlikely to ever meet again—but their connection grows strong when she nurses him back to health after he is assaulted by foreign mercenaries. And when they learn the reason he’s being hunted, they know that the truth about his history could endanger not only their love but also their very lives…
Priscilla “Hutch” Hutchins has finally realized her lifelong dream: She’s completed a nerve-bending qualification flight for a pilot’s license.
Her timing is far from optimal, however. Faster-than-light travel has only recently become a reality, and the World Space Authority is still learning how to manage long-range missions safely. To make matters worse, efforts to prepare two planets for colonization are killing off native life-forms, outraging people on Earth.
So there’s not a lot of demand for space pilots. Priscilla thinks her career may be over before it has begun. But her ambition won’t be denied, and soon she is on the bridge of an interstellar ship, working for the corporation that is responsible for the terraforming.
Her working conditions include bomb threats, sabotage, clashes with her employers—and a mission to a world, adrift between the stars, that harbors a life-form unlike anything humanity has ever seen. Ultimately, she will be part of a life-and-death struggle that will test both her capabilities and her character…
The Liaden Universe ® Saga Continues! Star-spanning galactic trader Jethri Gobelyn adventures are the focus in book 17 by master storytellers Sharon Lee and Steve Miller.
Star-spanning galactic trader Jethri Gobelyn’s story continues in the seventeenth entry in the Liaden Universe® series by master storytellers Sharon Lee and Steve Miller.
In a universe full of interstellar intrigue and burgeoning commerce novice Terran trader Jethri Gobelyn, adopted by a Liaden clan after an ill-directed bow of honor insulted the scion of a major Liaden house, is alive and whole to tell the tale. Convinced that the adoption has saved his life and made his future he settles into a comfortable and even elite routine, a Trader’s Ring his goal.
Even as Jethri’s initiation into the mysteries and joys of Liaden Festival bring him to manhood he’s forced to face Necessity and the facts of life: his adoption has also invigorated a net of unfinished Balance far more complex and potentially deadly than a simple Terran blood feud. He must embrace his Terran birthright as well as his Liaden connections while leaving behind the safety of the great Liaden trade ship Elthoria to defend his honor and that of shipmates past and present. Forced to sit Second Board as a back-up pilot on a Liaden Scout ship, Jethri’s convinced he’s already at wit’s end—when several familiar faces threaten all that he knows of himself, and all that he wishes to do.
Celebrating 25 Years of the Liaden Universe®
Twenty-First Century Science Fiction is an enormous anthology of short stories—close to 250,000 words—edited by two of the most prestigious and award-winning editors in the SF field and featuring recent stories from some of science fiction’s greatest up-and-coming authors.
David Hartwell and Patrick Nielsen Hayden have long been recognized as two of the most skilled and trusted arbiters of the field, but Twenty-First Century Science Fiction presents fans’ first opportunities to see what their considerable talents come up with together, and also to get a unique perspective on what’s coming next in the science fiction field.
The anthology includes authors ranging from bestselling and established favorites to incandescent new talents including Paolo Bacigalupi, Cory Doctorow, Catherynne M. Valente, John Scalzi, Jo Walton, Charles Stross, Elizabeth Bear, and Peter Watts, and the stories selected include winners and nominees of all of the science fiction field’s major awards.
Dave Harris is a scientist living aboard the Alley, a military space station where he carries out hyperfield experiments. The technology to harvest energy from hyperspace saved humanity from extinction thirty years ago, and Dave’s research is at the cutting edge of hyperfield technology.
Just as Dave’s experiments make progress, an accident engulfs the Alley in a whirlwind of chaos and mysterious forces, leading Dave to a disturbing discovery: his work has uncovered the energy behind psychic powers—something horribly dangerous for a mindless machine to be spreading amongst the humans in the Alley.
While the hours slip by, crew members are going insane at a frightening pace and Dave’s mind becomes clouded by horrifying visions. As he sorts through the aftermath of the disaster, Dave realizes that it wasn’t a singular event and if he can’t fight the impending madness, there is one certainty: the Alley will be destroyed, along with everyone in it.
OMNI Trade Paperback Original Christmas anthology. Twelve cosmic days of Christmas tales ranging from vampires to robots, from the hills of Appalachia to a high orbit space station, all celebrating the holiday in off-beat ways.
Twelve new stories of Christmas in very unusual circumstances, ranging from vampires to robots, from the hills of Appalachia to a high orbit space station, all celebrating the holiday in their own, off-beat ways.
Features tales by New York Times best seller Larry Correia, Darkship series creator Sarah A. Hoyt, Sapphire Award Winner for urban fantasy, Wen Spencer–and much, much more!
It’s been five long years since the city learned to fear…
The war between the thief guilds and the powerful allegiance known as the Trifect has slowly dwindled. Now only the mysterious Haern is left to wage his private battle against the guilds in the guise of the Watcher – a vicious killer who knows no limits. But when the son of Alyssa Gemcroft, one of the three leaders of the Trifect, is believed murdered, the slaughter begins anew. Mercenaries flood the streets with one goal in mind: find and kill the Watcher.
Peace or destruction; every war must have its end.
Fantasy author David Dalglish spins a tale of retribution and darkness, and an underworld reaching for ultimate power.
Risa has angered several powerful people, and she’s starting to feel the pressure from all sides. She also finds herself under the scrutiny of the vampire council, some of whom consider her a monster who should be destroyed. But they offer her a bloody bargain: Take on the lethal head of the council and others will support her.
As the search for the keys to hell heats up, Risa realizes that she has no choice. For the sake of the people she loves, she must find the keys—and get rid of Hunter—before the next gate is opened and brings the world closer to all hell breaking loose….
Devi Morris isn’t your average mercenary. She has plans. Big ones. And a ton of ambition. It’s a combination that’s going to get her killed one day – but not just yet.
That is, until she just gets a job on a tiny trade ship with a nasty reputation for surprises. The Glorious Fool isn’t misnamed: it likes to get into trouble, so much so that one year of security work under its captain is equal to five years everywhere else. With odds like that, Devi knows she’s found the perfect way to get the jump on the next part of her Plan. But the Fool doesn’t give up its secrets without a fight, and one year on this ship might be more than even Devi can handle.
If Sigouney Weaver in Alien met Starbuck in Battlestar Galactica, you’d get Deviana Morris — a hot new mercenary earning her stripes to join an elite fighting force. Until one alien bite throws her whole future into jeopardy.
For two years, Oriana Paredes has been a spy among the social elite of the Golden City, reporting back to her people, the sereia, sea folk banned from the city’s shores….
When her employer and only confidante decides to elope, Oriana agrees to accompany her to Paris. But before they can depart, the two women are abducted and left to drown. Trapped beneath the waves, Oriana’s heritage allows her to survive while she is forced to watch her only friend die.
Vowing vengeance, Oriana crosses paths with Duilio Ferreira—a police consultant who has been investigating the disappearance of a string of servants from the city’s wealthiest homes. Duilio also has a secret: He is a seer and his gifts have led him to Oriana.
Bound by their secrets, not trusting each other completely yet having no choice but to work together, Oriana and Duilio must expose a twisted plot of magic so dark that it could cause the very fabric of history to come undone….
AN ALL NEW STORY BASED ON THE HIT NBC SERIES!
Back in the 19th century a Wesen and a Grimm fight to the death. The Grimm wins, but the Wesen’s son escapes and vows revenge. In the present day, Captain Renard sends Nick and Hank to investigate an international crime cartel named Le Touche Givre (The Icy Touch). They discover this deadly gang is run by Wesen, and is involved in various illegal activities, including forced prostitution and drug pushing. As they close in on the gang, Nick begins to realise that their charismatic and dangerous leader is just as intent on tracking him down…
Instead of the deadly force it once was, magic is now a useless novelty. But not for Shame Flynn and Terric Conley, “breakers” who have the gift for reverting magic back to its full-throttle power. In the magic-dense city of Portland, Oregon, keeping a low profile means keeping their gifts quiet. After three years of dealing with disgruntled magic users, Shame and Terric have had enough of politics, petty magic, and, frankly, each other. It’s time to call it quits.
When the government discovers the breakers’ secret—and its potential as a weapon—Shame and Terric suddenly become wanted men, the only ones who can stop the deadly gift from landing in the wrong hands. If only a pair of those wrong hands didn’t belong to a drop-dead-gorgeous assassin Shame is falling for as if it were the end of the world. And if he gets too close to her, it very well could be….
Located on Manhattan’s Lower East Side, Golgotham has been the city’s supernatural district for centuries. Populated by creatures from myth and legend, the neighborhood’s most prominent citizens are the Kymera, a race of witches who maintain an uneasy truce with the city’s humans…
It has been several months since Tate Eresby developed her new magical ability to bring whatever she creates to life, but she is still learning to control her power. Struggling to make a living as an artist, she and Hexe can barely make ends meet, but they are happy.
That is until Golgotham’s criminal overlord Boss Marz is released from prison, bent on revenge against the couple responsible for putting him there. Hexe’s right hand is destroyed, leaving him unable to conjure his benign magic. Attempts to repair the hand only succeed in plunging Hexe into a darkness that can’t be lifted—even by news that Tate is carrying his child.
Now, with her pregnancy seeming to progress at an astonishing rate, Tate realizes that carrying a possible heir to the Kymeran throne will attract danger from all corners, even beyond the grave…
Esther Diamond’s year gets off to a rocky start when NYPD’s Detective Connor Lopez, who slept with her and then didn’t call, shuts down her current place of employment and gets her arrested. Once she’s out of handcuffs, and with no paying work on the frigid horizon, Esther takes a small role in a grad student’s film project in Chinatown—where her friend semi-retired hit man Lucky Battistuzzi, who escaped Lopez’s sweep at the Little Italy restaurant where Esther works between acting jobs, is hiding out in a Chinese-Italian mortuary.
Esther and Lucky soon realize that something strange is going on in Chinatown, where beautifully handcrafted fortune cookies are inflicting deadly mystical curses on the hapless victims who receive them as gifts—and before long, Esther learns that Detective Lopez is one of the recipients. As preparations for Chinese New Year heat up in the ice-covered neighborhood, when the streets will be filled with costumed lion dancers, firecrackers, and dense crowds, Esther and Lucky summon the help of their friend Max, a semi-immortal mage and semi-solvent bookseller, to help them save Chinatown and Lopez (with whom Esther is not on speaking terms) from a mystical murderer of maniacal menace.
It’s been ten years since a mysterious incident in the South China Sea annihilated a US Navy destroyer and its Navy SEAL team. Only one man survived this horrific tragedy. Now, as more of these strange, supernatural events are happening around the world—with deadly consequences—the US Navy calls on sole survivor Harold “Hawk” Masters to put a stop to the evil forces behind these crimes.
Masters reluctantly returns, dispatched to lead an elite team of soldiers like him—all survivors of the terrifying, evil deeds of “the other side.” As these frightening events escalate at an alarming rate, SEAL Team 13 is put to the test, battling malevolent undead creatures that threaten the security of the nation—and the world.
But not everyone supports the government’s new interest in facing off against the unnatural forces that threaten the welfare of its citizens. Could Hawk Masters’ secret military force also be forced to fight shadowy opponents from within?
From world-building author Evan Currie, SEAL Team 13 is a dark, riveting, and action-packed tale of military intrigue and supernatural horror.
“When wild and mage together come, one in six or six in one, Empires rise or empires fall, the unborn child begins it all.”
It began with the prophecy made by the Imperial Soothsayer, a prophecy that had Emperor Leopald’s army bent on conquering the small kingdom of Aydori. For Aydori was ruled by the Hunt Pack–shape changers who took the form of wolves– and the Mage-pack–masters of the six disciplines: air, fire, water, earth, metals, healing.
With its allies defeated, nothing stood between Aydori and the invading Imperials but its own troops, led by the Hunt Pack and aided by magecraft. What no one could have anticipated were the emperor’s new weapons–from hot air balloons, to highly destructive long-range rockets, to guns loaded with the silver bullets so deadly to the Pack.
Even as his troops wreaked havoc on a broad front, the emperor sent a small group deep into Aydori territory to capture the six pregnant mages of the prophecy, using ancient magical devices that could nullify their powers, leaving them helpless prisoners. It should have been a foolproof scheme. Captain Sean Reiter and his squad of Imperial soldiers easily captured five women of the Mage-pack, including the wife of the Pack Leader. Yet the prophecy said they needed six mages.
So, while the majority of the squad headed back to the capital with their prize, Captain Reiter and a smaller group continued their search. And they came across Mirian Maylin.
A student at the mages’ univeristy, Mirian had scored incredibly high in the testing, but all she had accomplished after a year of studying was to qualify at the first level in five of the six disciplines when she should have been achieving mastery in one. She was told not to return for further schooling. So when she witnessed the enemy capturing five women of the Mage-pack, Mirian had no choice but to head for the battlefront to report the kidnapping to the Pack Leader.
On the way, she fell prisoner to Reiter and his men. And it was only thanks to the intervention of the Pack Leader’s younger brother, Tomas Hagen, that Mirian escaped. Tomas brought devastating news–news that sent the two of them on a desperate race to rescue the captured mages before they reached the capital.
But even as they pursued the squad, they were being pursued by Captain Reiter. While Mirian and Tomas journeyed through progressively more hostile lands, she worked relentlessly to improve her mage-craft and achieve control over her spells, leaving an all-too-obvious trail of incidents that could not be ignored.
The Mage-pack captives themselves were doing everything they could to escape before the emperor could implement his horrible plans for them and their unborn childrend, but time was running out. And even if Mirian and Tomas reached the capital before it was too late, what chance did they have against an ancient maic, the latest scientific advances, and a mad emperor’s entire army?
Sequel to popular space adventure, Grand Central Arena!
Leader of the Faction of Humanity. It was a ridiculous title, but the Arena said that was what Captain Ariane Austin was since she’d led the crew of the Holy Grail in their discovery of the impossible, physics-violating place and their eventual return, and when the nigh-omnipotent Arena said something, it meant it.
Ariane must discover what it means to be the Leader of Humanity, both for herself and for humanity, before her enemies—at home or in the Arena—depose her, kill her, or worse. It will take all her luck, Marc DuQuesne’s indomitable will, Simon Sandrisson’s genius, and the peerless skill of a living legend. And, in the end, humanity’s fate in the galaxy and beyond will hinge on the choice of an uncertain ally who has nothing to gain, and everything to lose, by aiding those neophyte upstarts, the humans.
In To Dance with the Devil, the latest entry in Cat Adams’s Blood Singer series, Celia Graves’s newest client is one of the last surviving members of a magical family that is trapped in a generations-old feud with other magic-workers. She’s supposed to die at the next full moon unless Celia can broker peace between the clans or break the curse before it can take effect.
For the first time in a long while, Celia’s personal life is looking up. Her vampire abilities seem to be under control, her Siren abilities have gotten more reliable, and even though her office was blown up, her services are more in demand than ever now that she’s fought off terrorists and been part of the royal wedding of the year. Her friends all seem to be finding love and her grandmother has—finally—agreed to go to family therapy.
The only trouble spot is Celia’s love life. Not long ago, she had two boyfriends. Now she barely has one and she isn’t sure she wants him. But Bruno DeLuca is a powerful mage and Celia needs his help…especially after she’s attacked and her client is kidnapped.
Earth’s space forces, spearheaded by the United States, have long been at war with the forces of the Palatine Empire, a neo-Roman culture that broke away from Earth’s control long ago. The pride of the U.S. space fleet is the battle-class starship, the U.S.S. Merrimack, commanded by Captain John Farragut. But when the alien life-form known as the Hive–a biological force whose only imperative is to seek and devour–begins wreaking destrution aross the galaxy, the Romans are forced to turn to Earth for help. But can these two longtime enemies keep from fighting each other long enough to destroy the Hive and save mankind?
Tour of the Merrimack: Volume Two contains the third and fourth books, The Sagittarius Command and Strength and Honor, of R.M. Meluch’s thrilling and acclaimed Tour of the Merrimack series.
Also of Note:
The world of Raymond E. Feist is brought to stunning life in this illustrated deluxe compendium, complete with maps, character drawings, and first-person narrative text by the master of fantasy fiction.
Part travel log/journal and part atlas, Midkemia: The Chronicles of Pug brings the fictional world of Midkemia to vivid, illustrative life, and gives readers a completely new look at the creative genius of Raymond E. Feist. Written in first-person—a first for veteran bestseller Raymond Feist—the book details the life and times of Pug of Stardock, the hero of Feist’s The Chaoswar Trilogy. Beautiful hand-drawn maps illustrate the changes in Midkemia’s geography as war ravages the land and physically alters the landscape; dedicated readers and fans can literally trace the changes made by each battle. Complete with thirty pieces of specially commissioned artwork, this book is a totally immersive look into the world of Midkemia as never experienced before.
Conceived as the Empire’s ultimate weapon, the Death Star battle station is equipped with a planet-shattering superlaser. The station is heavily shielded, defended by TIE starfighters and laser cannons, and invested with firepower greater than that of half the Imperial fleet. The Empire’s diabolical leaders have every reason to believe that their technological terror will induce fear across the galaxy. But the Death Star has one flaw.
This Haynes Manual traces the origins of the Death Star, from concept to a top-secret project that begins before the foundation of the Empire, which draws design inspiration from the Trade Federation’s spherical warships. In this manual, the Death Star’s onboard systems and controls are explained in detail, and are illustrated with an astonishing range of computer-generated artwork, floor plans, cutaways, and exploded diagrams, all newly created by artists Chris Reiff and Chris Trevas—the same creative team behind the Millennium Falcon Owner’s Workshop Manual. Text is by their Falcon colleague Ryder Windham, author of more than fifty Star Wars books.
Covering history, development and prototyping, superstructure, energy and propulsion, weapons and defensive systems, hangar bays, security, service and technical sectors, crew facilities, and with information about the Death Star II and its planetary shield generator, this is the most thorough technical guide to the Death Star available.
This Haynes Manual is fully authorized and approved by Lucasfilm.