Young Adult Science Fiction and Fantasy:
All Miranda wants is a normal life. She’s determined to move past the horrible truth of her origin as a clone so she can enjoy time with her boyfriend, Peter, and the rest of her friends at school. But Miranda quickly learns that there’s no such thing as normal-not for a girl who was raised to be a weapon. When one of Miranda’s teammates turns rogue, it begins a war that puts the world in jeopardy. Now, Miranda must follow her instincts-not her heart-in order to save everything she’s fought so hard to keep. With the image of a terrible future seared in her mind, what will Miranda have to sacrifice to protect the people she loves?
Dan Krokos’s sequel to the tour-de-force False Memory is a mind-blowing thriller with high-octane action that will leave readers begging for the final book in this bold and powerful trilogy.
In the gripping conclusion to the action-packed “standard bearer” (Booklist) of zombie series, the threat of death is given new life.
Benny Imura and his friends have found the jet and Sanctuary—but neither is what they expected. Instead of a refuge, Sanctuary is a hospice, and the soldiers who flew the plane seem to be little more than bureaucrats who have given up hope for humanity’s future. With Chong hovering between life and death, clinging to his humanity by a thread, Benny makes a startling discovery: A scientist may have discovered a cure for the zombie plague. Desperate to save Chong, Benny and his friends mount a search and rescue mission. But they’re not the only ones on the hunt. The reapers are after the cure too, and they want to use it turn all the zombies into superfast shock troops—and wipe humanity off the face of the earth.
In this riveting conclusion to the Rot & Ruin series, the battle to end all battles is just beginning.
You, my friend, have been hacked. It begins with the name JONAS W. on the side of a cardboard coffin—right before the funeral procession blows up. Then it’s the whisper in the back of Micah’s head: Your father betrayed his country. You can’t always trust your own brain. Not when you have one of the mayor’s mandatory chips in your skull. Micah knows that the chip developed by TFC (the corporation that runs the Therapeutic Forgetting Clinics) does more than just erase unpleasant memories—it implants new ones. The MemeCast warns citizens to “fight the hack.” Micah and his friends have each lost something—a parent, a relationship, a home, maybe even their own identities as they remembered them to be. But, together, they can make sure some things are never forgotten. Election Day is coming, and Mayor Mignon is set to be elected to Congress. It’s time to build a new electronic frontier, one that’s not controlled by the mayor and his cronies. It’s time to get out the vote and shake up the system. It’s time to finally say enough.
The eagerly awaited addition to the series begun with the New York Times best-seller Life As We Knew It, in which a meteor knocks the moon off its orbit and the world changes forever.
It’s been more than two years since Jon Evans and his family left Pennsylvania, hoping to find a safe place to live, yet Jon remains haunted by the deaths of those he loved. His prowess on a soccer field has guaranteed him a home in a well-protected enclave. But Jon is painfully aware that a missed goal, a careless word, even falling in love, can put his life and the lives of his mother, his sister Miranda, and her husband, Alex, in jeopardy. Can Jon risk doing what is right in a world gone so terribly wrong?
On Earth, seventeen-year-old Ari Alexander was taught to never peek, but if she hopes to survive life on her new planet, Loge, her eyes must never shut. Because Zeus will do anything to save the Ancients from their dying planet, and he has a plan.
Thousands of humans crossed over to Loge after a poisonous neurotoxin released into Earth’s atmosphere, nearly killing them. They sought refuge in hopes of finding a new life, but what they became were slaves, built to wage war against their home planet. That is, unless Ari and Jackson can stop them. But on Loge, nothing is as it seems…and no one can be trusted.
Jodi knows that any slip-ups made by the Ophi–a special group of necromancers born under the 13th sign of the zodiac–will fall on her shoulders… and that Hades is just waiting for them to screw up so he can wipe out the Ophi line. Unfortunately, Jodi has only convinced one Ophi to join her school: A hot guy named Chase who jeopardizes her relationship with Alex. Jodi loves Alex, but Chase can enhance her powers with just a touch–making her stronger than any Ophi has ever been. Her mixed emotions send her powers surging out of control, and the dead start rising without her conscious summoning–exactly what Hades doesn’t want! If she chooses Alex over Chase, she may lose the battle to Hades, leading the Ophi race to extinction. If she chooses Chase, she might be able to stop Hades for good but lose everything else. Jodi needs to figure things out fast–because death is stalking her at every turn.
Elysian Fields by Suzanne Johnson is the fun, fast-paced third book in the Sentinels of New Orleans, a series of urban fantasy novels filled with wizards, mermen, and pirates. These novels are perfect for readers of paranormal fiction and “fans of Charlaine Harris and Cat Adams” (Booklist) and RT Bookreviews agrees that “for readers missing Sookie Stackhouse, this series may be right up your alley.”
The mer feud has been settled, but life in South Louisiana still has more twists and turns than the muddy Mississippi.
New Orleanians are under attack from a copycat killer mimicking the crimes of a 1918 serial murderer known as the Axeman of New Orleans. Thanks to a tip from the undead pirate Jean Lafitte, DJ Jaco knows the attacks aren’t random—an unknown necromancer has resurrected the original Axeman of New Orleans, and his ultimate target is a certain blonde wizard. Namely, DJ.
Combating an undead serial killer as troubles pile up around her isn’t easy. Jake Warin’s loup-garou nature is spiraling downward, enigmatic neighbor Quince Randolph is acting weirder than ever, the Elders are insisting on lessons in elven magic from the world’s most annoying wizard, and former partner Alex Warin just turned up on DJ’s to-do list. Not to mention big maneuvers are afoot in the halls of preternatural power.
Suddenly, moving to the Beyond as Jean Lafitte’s pirate wench could be DJ’s best option.
Modern-day witch Freya Beauchamp is cast back in time to 1692 amongst the Salem Witch Trials by an enemy spell, as her present-day family attempts to reopen the passages of time to bring her home.
SOON TO BE A LIFETIME TELEVISION SERIES!
Freya Beauchamp is trapped in 1692, in Salem of all places, with no recollection of her past. A powerful enemy spell has sent her spiraling away so that she is separated by centuries from her mother, Joanna, and sister, Ingrid. This is not good news for a twenty-first-century witch. Not to mention the immediate threat she faces from the wealthy and influential Putnam family. When little Annie Putnam is one of the first to make accusations of witchcraft, her landowner father jumps at the opportunity to consolidate his power and expand his holdings in Puritan Salem Town. If Freya is caught using magic, she will be forced to relive the witch trials, and this time, even her immortality is in question.
Meanwhile, twenty-first-century North Hampton has its own snares. Joanna and Norm consult the Oracle for advice, and Freddie and his pixie allies search for a missing totem that could reopen the passages of time and help bring his sister home. When Ingrid bumps into an old flame, she finds that her new love for Detective Matt Noble is in doubt.
Moving between past and present, Winds of Salem‘s dizzying plot twists and page-turning suspense is sure to bewitch fans old and new.
Adult Science Fiction and Fantasy:
Less than a hundred years in the future, pollution, economic disaster, and the rapacious greed of the corporate oligarchy has brought America to its knees and created dystopian urban nightmares, of which L.A. may be the worst.
Curtis, Japh, and Jool are film extras, who—with the help of a couple of very gutsy women—survived being anonymous players in a “live-action” film in which getting killed on-screen meant getting killed for real. Surviving the shoot made them rich enough to escape the post-apocalyptic Hell that L.A. has become. But their survival was not what Panoply Studios’ CEO Val Margolian had in mind, especially since it cost his company millions.
Now he’s taking his revenge. After several plainclothes police are found dead in the former extras’ new home, the bucolic, peaceful town of Sunrise, California, the entire town is subjected to Margolian’s invidious plan to punish the entire town…and make a fortune doing it. Margolian has created toxic, murderous wasp-like mechanical creatures to set upon the people of Sunrise, while his film crew captures the carnage in what promises to be the bloodiest “live-action” film yet. With their haven from L.A. besieged by the deadly assault, the former extras—and their fellow townspeople—are faced with a grim task: to defeat the creatures and take back their town and their freedom. Michael Shea’s Assault on Sunrise is a saga of courage and sacrifice in a world gone mad.
Naomi Novik’s beloved Temeraire series, a brilliant combination of fantasy and history that reimagines the Napoleonic wars as fought with the aid of intelligent dragons, is a twenty-first-century classic. From the first volume, His Majesty’s Dragon, readers have been entranced by the globe-spanning adventures of the resolute Capt. William Laurence and his brave but impulsive dragon, Temeraire. Now, in Blood of Tyrants, the penultimate volume of the series, Novik is at the very height of her powers as she brings her story to its widest, most colorful canvas yet.
Shipwrecked and cast ashore in Japan with no memory of Temeraire or his own experiences as an English aviator, Laurence finds himself tangled in deadly political intrigues that threaten not only his own life but England’s already precarious position in the Far East. Age-old enmities and suspicions have turned the entire region into a powder keg ready to erupt at the slightest spark—a spark that Laurence and Temeraire may unwittingly provide, leaving Britain faced with new enemies just when they most desperately need allies instead.
For to the west, another, wider conflagration looms. Napoleon has turned on his former ally, the emperor Alexander of Russia, and is even now leading the largest army the world has ever seen to add that country to his list of conquests. It is there, outside the gates of Moscow, that a reunited Laurence and Temeraire—along with some unexpected allies and old friends—will face their ultimate challenge . . . and learn whether or not there are stronger ties than memory.
FOR BETTER OR CURSE. That might as well have been the wedding vow of Elle Chance and her new husband, the ex-Warlock Hugh Marsh in the second book of this edgy new series that transforms elements of urban fantasy, historical adventure, and paranormal romance into storytelling magic.
As Elle devotes herself to her duties as the Oracle—who alone has the power to keep the dark designs of Shadow at bay—Marsh finds himself missing the excitement of his former life as a Warlock. So when Commissioner Willoughby of the London Metropolitan police seeks his help in solving a magical mystery, Marsh is only too happy to oblige. But in doing so, Marsh loses his heart . . . literally.
In place of the flesh-and-blood organ is a clockwork device—a device that makes Marsh a kind of zombie. Nor is he the only one. A plague of clockwork zombies is afflicting London, sowing panic and whispers of revolution. Now Elle must join forces with her husband’s old friend, the Nightwalker Loisa Beladodia, to track down Marsh’s heart and restore it to his chest before time runs out.
Bizarre quakes are rumbling over the long-dormant tectonic plates of the planet, disrupting its trillion-dollar mining operations and driving scientists past the edges of theory and reason. However, when rocks shake off their ancient dust and begin to roll—seemingly of their own volition—carving canals as they converge to form a towering structure amid the ruddy terrain, Lt. Jain and her JSC team realize that their routine geological survey of a Martian cave system is anything but. The only clues they have stem from the emissions of a mysterious blue radiation, and a 300-year-old journal that is writing itself.
Lt. Thomas Weatherby of His Majesty’s Royal Navy is an honest 18th-century man of modest beginnings, doing his part for King and Country aboard the HMS Daedalus, a frigate sailing the high seas between continents…and the immense Void between the Known Worlds.
With the aid of his fierce captain, a drug-addled alchemist, and a servant girl witha remarkable past, Weatherby must track a great and powerful mystic, who has
embarked upon a sinister quest to upset the balance of the planets—the consequences of which may reach far beyond the Solar System, threatening the veryfabric of space itself.
I build levers to move objects that appear to be immovable.
Alexei Drovosek represents the next evolution of human: no heart, immunity to cancer, and the uncanny ability to survive in conditions that would kill normal men. As an orphan growing up in post-Soviet Russia, Alexei was taken in by the state and trained as its most vicious and effective killer. But eventually the Russian Federal Security Service’s best-trained assassin did the most dangerous thing of all: he turned on his handlers, went rogue, and disappeared.
The Heresy reached Calth without warning. In just a few hours of betrayal and bloodshed, the proud warriors of the XIIIth Legion – Guilliman’s own Ultramarines – were laid low by the treachery of their erstwhile brothers of the XVIIth. Now, as the planet is scoured by solar flares from the wounded Veridian star, the survivors must take the fight to the remaining Word Bearers and their foul allies, or face damnation in the gloomy shelters beneath the planet’s surface.The battle for Calth is far from over…
It’s taken six months, but supernaturally gifted Magnolia Kelch finally seems to have her surging powers under control. Then she arrives home to find a group of strangers in her beloved farmhouse, and that control is immediately put to the test. Magnolia quickly learns that her “guests” are actually part of the Network—not from the task force headed by her mentor, Thirteen, but a second group, led by British agent Colin St. Pierre.
Unfortunately, Theo, a Network agent who shares an intimate connection with Magnolia, doesn’t trust Colin as a new commander. When team missions collide, Magnolia finds herself in the middle of Network infighting, asking herself who among those closest to her truly has her best interests at heart.
But an even greater threat lies on the horizon. Intent on tracking down the source of Magnolia’s powers, a familiar enemy resurfaces with a plan—one that is far more sinister than the Network has ever seen.
Also of note:
In the Hollows, the supernatural Inderlander rule, and humanity must abide by their conventions, or else.
To survive among vampires, witches, Weres, gargoyles, trolls, fairies, and banshees—to say nothing of demons—humanity needs a guide. And now, written by Kim Harrison herself, here is an insider’s look at the supernatural world of the Hollows, from an overarching new story to character profiles, maps, spell guides, charm recipes, secret correspondence from elusive Trent Kalamack, and much more.
One misfired spell that burned off his hair is all it took to send investigative reporter Devin Crossman on a mission to uncover all the secrets of Rachel Morgan and expose them to the world.
Collected here are all his notebook entries and a treasure trove of evidence, including maps, species profiles, magic spells, documents from Inderland Security, Takata’s song lyrics, Betty Bob’s recipes, Ley Line Charms, entries from the Were Registry, articles from The Hollows Gazette, and many more documents that cast light into regions of the Hollows that have never been revealed.
But Crossman’s one-man war has not gone unnoticed . . .