Heya! Here’s this week’s new book releases in fantasy, scifi and fantasy. Click on the title to see the cover.
Released Tuesday, August 21, 2012
Dark and rich, epic in scope, with Black Bottle Anthony Huso has crafted a fantasy like no other, teeming with unthinkable horrors and stylish wonders.
Tabloids sold in the Duchy of Stonehold claim that the High King, Caliph Howl, has been raised from the dead. His consort, Sena Iilool, both blamed and celebrated for this act, finds that a macabre cult has sprung up around her.
As this news spreads, Stonehold—long considered unimportant—comes to the attention of the emperors in the southern countries. They have learned that the seed of Sena’s immense power lies in an occult book, and they are eager to claim it for their own.
Desperate to protect his people from the southern threat, Caliph is drawn into a summit of the world’s leaders despite the knowledge that it is a trap. As Sena’s bizarre actions threaten to unravel the summit, Caliph watches her slip through his fingers into madness.
But is it really madness? Sena is playing a dangerous game of strategy and deceit as she attempts to outwit a force that has spent millennia preparing for this day. Caliph is the only connection left to her former life, but it’s his blood that Sena needs to see her plans through to their explosive finish.
For decades, the spacefaring species of Known Space have battled over the largest artifact — and grandest prize — in the galaxy: the all-but-limitless resources and technology of the Ringworld. But without warning, the Ringworld has vanished, leaving behind three rival war fleets.
Something must justify the blood and treasure that have been spent. If the fallen civilization of the Ringworld can no longer be despoiled of its secrets, the Puppeteers will be forced to surrender theirs. Everyone knows that the Puppeteers are cowards.
But the crises converging upon the trillion Puppeteers of the Fleet of Worlds go far beyond even the onrushing armadas:
Adventurer Louis Wu and the exiled Puppeteer known only as Hindmost, marooned together for more than a decade, escaped from the Ringworld before it disappeared. And throughout those years, as he studied Ringworld technology, Hindmost has plotted to reclaim his power …
Ol’t'ro, the Gw’oth ensemble mind — and the Fleet of Worlds’ unsuspected puppet master for a century — is deviously brilliant. And increasingly unbalanced …
Proteus, the artificial intelligence on which, in desperation, the Puppeteers rely to manage their defenses, is outgrowing its programming — and the supposed constraints on its initiative …
Sigmund Ausfaller, paranoid and disgraced hero of the lost human colony of New Terra, knows that something threatens his adopted home world — and that it must be stopped …
Achilles, the megalomaniac Puppeteer — twice banished, and twice rehabilitated — sees the Fleet of Worlds’ existential crisis as a new opportunity to reclaim supreme power. Whatever the risks …
One way or another, the fabled race of Puppeteers may have come to the end of their days.
Dominica and her tribe of hungry ghosts were driven from Esperanza, that magical city high in the Andes, but they were not all destroyed. As a last devastating blow against Tess Livingston, Dominica seized Tess’s niece Maddie as a host, and fled to the United States. The evil bruja has settled in a small resort town in Florida and is cementing her power over a new tribe of unquiet dead. But she will not be able to take over Cedar Key, not without arousing the suspicion of the US government. And not without attracting the attention of Wayra, her oldest lover and most bitter enemy.
Passion, terror, blood, and courage abound in this supernatural thriller that will take your breath away.
Sandra O’Toole is the president of the Outer Alliance, which stretches from the asteroid belt to the Oort Cloud beyond Pluto. Resurrected following the death of Justin Cord, the unincorporated man, O’Toole has become a powerful political figure and a Machiavellian leader determined to win the Civil War against the inner planets at almost any cost. And the war has been going badly, in part because of the great General Trang, a fit opponent for the brilliant J. D. Black. Choices have to be made to abandon some of the moral principles upon which the revolution was founded. It is a time of great heroism and great betrayal, madness, sacrifice, and shocking military conflict. Nothing is predictable, even the behavior of artificial intelligences. There may be only one way out, but it is not surrender.
Seven years after the conclusion of the High Druid of Shannara trilogy, New York Times bestselling author Terry Brooks at last revisits one of the most popular eras in the legendary epic fantasy series that has spellbound readers for more than three decades. When the world was young, and its name was Faerie, the power of magic ruled—and the Elfstones warded the race of Elves and their lands, keeping evil at bay. But when an Elven girl fell hopelessly in love with a Darkling boy of the Void, he carried away more than her heart. Thousands of years later, tumultuous times are upon the world now known as the Four Lands. Users of magic are in conflict with proponents of science. Elves have distanced their society from the other races. The dwindling Druid order and its teachings are threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl’s heartbreak and the shocking truth about the vanished Elfstones. But never has a little knowledge been so very dangerous—as Aphenglow quickly learns when she’s set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. For whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come. But Aphenglow and her allies—Druids, Elves, and humans alike—remember the monstrous history of the Demon War, and they know that the Four Lands will never survive another reign of darkness. But whether they themselves can survive the attempt to stem that tide is another question entirely.
The official prequel novel to the Xbox 360 videogame, Fable:™ The Journey It’s been almost a decade since the events of Fable 3, when the Hero vanquished the threat across the sea and claimed his throne. As king he led Albion to an era of unprecedented peace and prosperity. But on the night of his wedding to his new queen, ominous word arrives: The darkness has returned. Beyond a harrowing mountain pass, the exotic desert country Samarkand has been overrun by shadowy forces. Within the walls of its capital city, a mysterious usurper known only as the Empress has seized control. To protect his realm, the king must lead his most trusted allies into a strange land unknown to outsiders. As they forge ahead along Samarkand’s ancient Great Road, populated by undead terrors and fantastic creatures once believed to be the stuff of legend, the king is drawn ever closer to his greatest challenge yet. But soon Albion is engulfed in a war of its own. As the darkness spreads, town by town, a treacherous force has infiltrated the queen’s circle. Now the fate of all that is good rests with a faint flicker of hope . . . that somewhere, somehow, heroes still do exist.
Watch out for the hidden things . . . That’s the last thing Calliope Jenkins’s best friend says to her before ending a two a.m. phone call from Iowa, where he’s working a case she knows little about. Seven hours later, she gets a visit from the police. Josh has been found dead, and foul play is suspected. Calliope is stunned. Especially since Josh left a message on her phone an hour after his body was found. Spurred by grief and suspicion, Calli heads to Iowa herself, accompanied by a stranger who claims to know something about what happened to Josh and who can— maybe—help her get him back. But the road home is not quite the straight shot she imagined . . .
Luha Quibodeaux never had much support from her mother. When a tragic event occurs, Luha’s mom makes a stand, reaching out in an attempt to protect her daughter. For the first time, Luha feels the love of her mother. Moments later, as Luha’s life slips away, she comes face-to-face with a woman who appears all too familiar. She soon realizes that this woman-is herself. Everything in Luha’s world suddenly changes as she discovers that nothing is what she thought. In order to truly understand, Luha must let go of all prejudice, and come to terms with the deepest secrets in her own heart. What does the future really hold? Is there life after death? Luha asked herself these very same questions; but the answers she found exceeded any comprehendible reality.
Secret service agent Ethan Burke arrives in Wayward Pines, Idaho, with a clear mission: locate and recover two federal agents who went missing in the bucolic town one month earlier. But within minutes of his arrival, Ethan is involved in a violent accident. He comes to in a hospital, with no ID, no cell phone, and no briefcase. The medical staff seems friendly enough, but something feels…off. As the days pass, Ethan’s investigation into the disappearance of his colleagues turns up more questions than answers. Why can’t he get any phone calls through to his wife and son in the outside world? Why doesn’t anyone believe he is who he says he is? And what is the purpose of the electrified fences surrounding the town? Are they meant to keep the residents in? Or something else out? Each step closer to the truth takes Ethan further from the world he thought he knew, from the man he thought he was, until he must face a horrifying fact—he may never get out of Wayward Pines alive. Intense and gripping, Pines is another masterful thriller from the mind of bestselling novelist Blake Crouch.
I used to murder people for money, but lately it’s become more of a survival technique.
Once an assassin, always an assassin. So much for being plain old Gin Blanco. With every lowlife in Ashland gunning for me, I don’t need another problem, but a new one has come to town anyway. Salina might seem like a sweet Southern belle, but she’s really a dangerous enemy whose water elemental magic can go head-to-head with my own Ice and Stone power. Salina also has an intimate history with my lover, Owen Grayson, and now that she’s back, she thinks he’s hers for the taking. Salina’s playing a mysterious game that involves a shady local casino owner with a surprising connection to Owen. But they call me the Spider for a reason. I’m going to untangle her deadly scheme, even if it leaves my love affair hanging by a thread.
Combine a graphic novel with a dash of crafts, a sprinkle of feminist fairy tales, and a whole cauldron of spells—voilà!—Handbook for Hot Witches. Ever wondered what your dreams mean? You can look them up here. Want to learn to knit? This book can get you started. With sections on witch holidays, love, crystal ball gazing, meditating, and much more, this fully illustrated guide is the handbook that will send girls on their way to independence, creativity, and magic.
Only sixteen when she started the series, Ally Adornetto knows how teen hearts beat, and this long-awaited conclusion is certain to be her most popular book yet.
Bethany, an angel sent to Earth, and her mortal boyfriend, Xavier, have been to Hell and back. But now their love will be put to its highest test yet, as they defy Heavenly law and marry. They don’t tell Beth’s archangel siblings, Gabriel and Ivy, but the angels know soon enough, and punishment comes in a terrifying form: the Sevens, who are rogue angels bent on keeping Beth and Xavier apart, destroying Gabriel and Ivy, and darkening angelic power in the heavens.
The only way Bethany and can elude the Sevens is to hide in the open, and blend in with other mortals their own age. Gabriel and Ivy set them up at college, where they can’t reveal their relationship, and where there is still danger around each corner. Will Bethany be called back to Heaven – forever – and face leaving the love of her life?
Nobody enters here after dark. Come back in the morning . . . if you’re still breathing.
Thomas Ward is the seventh son of a seventh son, and apprentice to the local Spook. He has battled boggarts, witches, and the most powerful evils of the Dark. But his most trying task is yet to come.
When Tom and the Spook are deceived by one they trust, they find themselves in the most terrifying danger yet. Blood-hungry creatures have invaded a sleepy village. Tom can save the Spook—and the whole county—but only by betraying one of his greatest allies. With everything on the line, Tom must have the courage to stand and fight, and to face a choice that could break his heart.
A lavishly illustrated, full-color companion to Scott Westerfeld’s New York Times bestselling Leviathan trilogy.A must-have for any fan of Scott Westerfeld’s Leviathan trilogy, The Manual of Aeronautics is an illustrated guide to the inner workings of the Darwinist and Clanker powers. Loaded with detailed descriptions and elaborate, four-color illustrations of Darwinist beasties and Clanker walkers, weapons, transport, and uniforms, this manual highlights the international powers that Deryn and Alek encounter throughout their around-the-world adventures. This guide draws back the curtain and reveals the inner depths of Westerfeld’s fascinating alternative world.
Together, we are much more powerful. But it could only last so long before we had to separate to find the others. . . .
I went to Spain to find Seven, and I found even more, including a tenth member of the Garde who escaped from Lorien alive. Ella is younger than the rest of us, but just as brave. Now we’re looking for the others—including John.
But so are they.
They caught Number One in Malaysia. Number Two in England. And Number Three in Kenya. They caught me in New York—but I escaped. I am Number Six.
They want to finish what they started.
But they’ll have to fight us first.
When a talisman transports her to the Talian city of Fortezza, Laura finds herself falling in love with a young Talian man named Ludo. But soon a rivalry erupts between two factions in Fortezza, and Laura and Ludo find themselves on opposite sides! Secret meetings and divided loyalties drive the sixth book in the Stravaganza series to its satisfying conclusion.
Devotion turns deadly in this second Gothic thriller from Kenneth Oppel.
When does obsession become madness? Tragedy has forced sixteen-year-old Victor Frankenstein to swear off alchemy forever. He burns the Dark Library. He vows he will never dabble in the dark sciences again—just as he vows he will no longer covet Elizabeth, his brother’s betrothed.
If only these things were not so tempting.
When he and Elizabeth discover a portal into the spirit world, they cannot resist. Together with Victor’s twin, Konrad, and their friend Henry, the four venture into a place of infinite possibilities where power and passion reign. But as they search for the knowledge to raise the dead, they unknowingly unlock a darkness from which they may never return.
Emmeline Thistle, a dirt-scratcher’s daughter, has escaped death twice-first, on the night she was born, and second, on the day her entire village was swept away by flood. Left with nothing and no one, Emmeline discovers her rare and mysterious ability-she can churn milk into chocolate, a delicacy more precious than gold.Suddenly, the most unwanted girl in Anglund finds herself desired by all. But Emmeline only wants one-Owen Oak, a dairyman’s son, whose slow smiles and lingering glances once tempted her to believe she might someday be loved for herself. But others will stop at nothing to use her gift for their own gains-no matter what the cost to Emmeline. Magic and romance entwine in this fantastical world where true love and chocolate conquer all.
All descriptions from amazon.com.